Seven Kingdoms Conquest
In recent years, real-time strategy games have really tried to get away from the basic formula of collecting resources, building a base, hiring an army, and crushing your enemies. And strategy developer Infinite Interactive is planning to take a similar approach with Seven Kingdoms: Conquest, the next game in what many strategy fans consider to be a very highly underrated series. Lead designer Steve Fawkner explains what we can expect from this upcoming strategy sequel.
Some of the things that impressed me with the original Seven Kingdoms games were all the new ideas that found their way in there. That's one of the reasons that we have called this "Seven Kingdoms: Conquest" rather than "Seven Kingdoms III"--it is definitely a child of the Seven Kingdoms franchise, but it's not a clone of what has gone before. It's got its own definite identity.
However, having completed three real-time strategy titles now, and with more than 15 years of working on strategy games in general, we are able to bring a lot of important experience to help us with Conquest. For example, our general game design principal involves the AI programmer from day one. He gets an automatic veto over any feature in the game that he thinks will cause trouble (so in some ways he's the boss!). If any feature breaks the AI (and therefore the single-player experience), he just has to raise his hand and we immediately look for another way to provide a similar play experience. We've found that this is one of the secrets behind our powerful AIs.
Features:
* Take command of the Pharaoh’s armies, lead the Ancient Greeks and their Gods, March the Legions of Rome and inspire the Knights of the Middle Ages all to victory
* Play the Demon Hordes and choose from the demonic legions of Beasts, Shadows, Plague, Nightmare, Serpents, Ice and Fire
* 95 different units each with their own spells and special abilities the path to victory is as varying as each strategy you can formulate to unleash on the battlefield
* Hire unique warriors from distant lands to join your armies and fight for your cause such as Warlocks, Witch Doctors, Samurai, Kung Fu Masters, Cultists and many more deadly battle ready units
System Requirements:
* Windows 98, 2000, ME, XP or Vista (Windows 95 and NT not supported)
* 1.4 GHz CPU
* RAM: 512 MB
* Hard Drive: 1 GB
* VIDEO CARD: NVIDIA GeForce FX series, ATI Radeon 8500, or 3D cards of the same grade
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