eloper Ubisoft Montreal Publisher Ubisoft Release Date March 29, 2005 Controls Keyboard /Mouse/Gamepad/JoystickMy issues with the series still persist. When the first Splinter Cell came out the producers promised unparalleled interaction with the environment. In fact quite the opposite is true. Sam Fisher can no more push a rolling desk chair as push a mountain. Whether it's an aluminum cabinet, cardboard box, clipboard, shipping pallet or whatever, everything is immovable and unalterable as if the world were all carved from a single block of granite. Shooting lights is cool and all but you could do that eight years ago in Goldeneye for the N64 and unlike Splinter Cell, Goldeneye allowed you to shoot out glass.
Splinter Cell is a getting a little silly with its use of shadows. What was cool and innovative in the first Splinter Cell now seems almost like a crutch for the series. In one level Sam Fisher infiltrates a 36 man cruiser. I made my way to the engine room and found it nearly pitch black just like the rest of the ship and it suddenly struck me. Why would the engine room be so dark? Who would sail around in a completely dark boat? The engine room had three guards but it was so dark that I could literally creep within several feet of a guard and stare them in the face without them seeing me. Ubisoft should try and be a little more creative than just load every area with a ridiculous amount of darkness.
I must also say that the in game map is HORRIBLE. I used it a few times to help out but it is incredibly difficult to read. The tutorial is also very poorly done. The first Splinter Cell had an entire level devoted to teaching you the ropes. Chaos Theory only offers some boring and insufficient training videos.
When Splinter Cell: Chaos Theory is good it's absolutely fantastic. The Bathhouse and Cruiser levels in particular were brilliantly done. The Seoul Korea level on the other hand was completely devoid of fun and I hated every second of it. Essentially I recommend the game but with some reservations. Hopefully the next entry in the series can actually advance the game play into some new areas.
Verdict: 80/100
www.allpcgame.netMinimum System Requirements
AMD Athlon or Pentium III 1.4GHz Processor -- 256MB RAM -- 64MB ATi Radeon 8500 or nVidia GeForce 3 Class Video Card -- DirectX compatible Sound Card -- DirectX 9.0c
4X DVD-ROM Drive -- 4GB Hard Disk Space
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