Dawn of Fantasy

Unknown
10:40 AM

Written By Unknown on Monday, September 14, 2009 | 10:40 AM

Description

Dawn of Fantasy is Reverie World Studio's flagship project. It is an innovative Real Time Strategy (RTS) game that represents a significant evolution of the fantasy RTS genre. Our product incorporates many of the successful features of today's most competitive RTS products, but additionally introduces numerous innovative features long-desired by the RTS player community. Aiming for a summer 2007 release, Dawn of Fantasy will contain inventive, exciting new content that will compete with top AAA titles. Utilizing Reverie World Studio's own Mithrill engine, Dawn of Fantasy introduces a city construction system as well as user-friendly Siege combat gameplay. Featuring Elves as a playable civilization as well as Men and Orcs, players battle for supremacy in the magical realm of Mythador, Dawn of Fantasy immerses players in an intense story-driven single player experience and lasting dual-mode multiplayer experience.

Features

  • Day/Night Combat – Brings contrast in gameplay and overall strategy
  • Three Distinct Races and Civilizations– Elves, Orcs and Humans
  • Intense Single Player – Innovation and showmanship delivered in 30 hours of non-linear narratives
  • Competitive Online Skirmish – Up to 6 players, with various gameplay modes with guild and user-made scenario support
  • Persistent MMORTS Simulation Mode - Never-before-seen in the RTS community, this original MMORTS concept creates a new kind of MMO experience, similar to the questing & PvP structure of MMORPG games, but with RTS gameplay at its core
  • Powerful Editor – Advanced and Basic design modes scalable according to each player’s skill level
  • Mount, Swim, Run… – Character behaviour and units’ abilities are no longer restricted
  • Character Development and Emotions – Characters come to life displaying an array of complex emotions through individual character AI
  • Mighty Magic – Powers acquired through character development; burn down cities and bring down whole armies
  • Innovative Naval Combat – Possibilities fully explored with beautifully animated ships that act as floating fortresses filled with players’ units
  • Siege Innovations – Siege oriented gameplay emphasised removing hassles typically oriented with siege gameplay
  • Original Base-Building Approach – Tedious micromanagement aspects of base-building replaced with stronger emphasis on players personalizing each of their buildings
  • Army Camps – Allow players to setup temporary camps anywhere
  • Complex Economic Model – Combines the complexity of over 10 gathering possibilities with automated simplicity, allowing players the option to micromanage their economy
  • Corpse Looting – Recover the majority of a unit’s cost from corpses and recycle resources… gameplay takes on a whole new image

Hardware Requirements

  • Microsoft Windows 98/SE/ME/2000/XP Microsoft Windows 98/SE/ME/2000/XP
  • Pentium III 450 MHz or better processor Pentium III 450 MHz or better processor
  • 128 MB 512 MB
  • 1x speed DVD-ROM drive or better 1x speed DVD-ROM drive or better
  • 1GB of free Harddisk space 1GB of free Harddisk space
  • 16 MB SVGA Graphics Card or better with 32-bit Colour 16 MB SVGA Graphics Card or better with 32-bit Colour
  • DirectX 9 Compatible Sound Card DirectX 9 Compatible Sound Card
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