GameInfo: 2069: No longer governed by politicians, the developed world is divided up into regions controlled by mega-corporations known as syndicates. These syndicates have revolutionized how the consumer interacts with the digital world. Since the consumer requires a device to access the world's data and control technology, they can do this in the blink of an eye via neural chip implant.
Civilians flocked to be "Chipped" and enjoy all that their selected syndicate has to offer: housing, medical, banking, insurance, education, entertainment and jobs. One complete package. One complete lifestyle. In return, the syndicates gained unprecedented insights, and control, over the individual and their behavior. With little government oversight, business has become war. The syndicates will stop at nothing for ultimate market dominance.
At the first line of this war are the agents, the syndicates' bio-engineered and chip-augmented enforcers. They can breach anything in the wired dataverse, including their enemies, their weapons and the environment that surrounds them, making them the most efficient and deadly technological weapons in the world. Take on the role of Miles Kilo, EuroCorp's latest prototype agent, and embark on a brutal action adventure of corruption and revenge.
Critic | Score |
Gamereactor I don't feel that Syndicate 2012 should be compared to Syndicate 1993. It should be seen for what it is, a solid shooter experience, that in many ways manages to come across as fresh and original, while borrowing elements from the best in the genre in other areas. It's far from perfect, but offers a significantly better single player campaign than Battlefield 3 for instance, and it's a game that fans of the genre owe it to themselves to try. Read Full Review | 80/100 |
Elder-Geek In 1993, Electronic Arts and Bullfrog Productions released the original Syndicate on the Commodore Amiga and Microsoft Windows. It was an isometric cyberpunk experience that gained a life-long fanbase. Now, almost 20 years later, EA and Starbreeze Studios (the company that delivered hit shooters such as the original Darkness and The Chronicles of Riddick: Escape from Butcher Bay) have released the series reboot simply named Syndicate. Read Full Review | 80/100 |
1UP I actually don't think remakes are an inherently terrible thing. In between the flood of Footloose and Arthur remakes are gems like The Departed or The Thing. At the very least, I no longer bristle at the idea of a remake, whether movie or video game; I prefer to actually check them out and judge each one on its own merits. After all, the last time games saw a revamp/revival of a long-dormant property resulted in the excellent Deus Ex: Human Revolution. And Syndicate has a lot going for it: The cyberpunk aesthetics mesh well with its literal take on corporate warfare, and such factors work in tune with a first-person shooter. And it's from one of the more inventive developers of first-person games, Starbreeze Studios. Read Full Review | 77/100 |
IGN Syndicate hints at a fantastic puzzle meta-game, but relies on bullets flying to get through every level. Where the story walks a familiar road, the cooperative campaign’s tough-but-fun arcade action makes up for the missteps. Though uneven, Syndicate remains a good shooter full of incomplete great ideas. Grabbing three friends and battling for corporate supremacy online is well worth your time, but don’t expect to be wowed by playing alone. Read Full Review | 75/100 |
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Genre: Shooter
Style: First-Person Shooter
Release Date: February 21, 2012
Developer: Starbreeze Studios
Publisher: Electronic Arts
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